Our Intrepid Reporter: Scientists at clueQuest
clueQuest aims to be at the forefront of innovation in everything we do; from updating our rooms with new technology to designing our own game system for our Print+Cut+Escape games. But we don’t just look at how we can move forwards practically; we’re also keen to learn more about the world - just look at our approach to the environment! Taking things one step further, we teamed up with scientists at the University of Cambridge to help the study how air pollution affects team productivity.
Paul Lohmann, Benedict Probst, Elisabeth Gsottbauer and Andreas Kontoleon looked at how long it takes a team to escape one of our four rooms, PLAN52, Operation Blacksheep, Revenge of the Sheep and cQ:Origenes. They discovered that the more pollution in the air, the longer it would take a team to escape. They took into account all sorts of factors - team size, previous experience of escape rooms - even if it was a birthday!



















