Beyond Medusa's Gate | London | VR Escape Game  London

Beyond Medusa's Gate

Experience a larger-than-life adventure as if you were there in 445 BEC in Ancient Greece, taking place in the world of Assassin’s Creed Odyssey.

Start your journey now.

Mission Brief

In an age of eloquent philosophers, merciless gods, and death-promising oracles. Somewhere on the Peloponnese peninsula, in a vast Aegean coastal cave, an old artefact has been hidden. It could be the legendary ship of the Argonauts... Using the Animus simulation program and our database of recorded genetic memories, we will send you back to Greece. Find the ship, if it exists...

Duration

While the VR experience is designed to last approximately 50 minutes, the runtime is dependent on the players. Therefore, the experience may last for 30 minutes (min.) to an hour (max.).

General advice

Glasses-wearers are advised to check whether their frames comply with the sizes specified here. This helps to avoid discomfort and ensure a fully immersive experience. Those who are able to seek alternatives, such as contact lenses, are encouraged to do so.

Vertigo sufferers should note that the game includes moments of virtual climbing which gives the illusion of being high above the ground.

beyond-medusas-gate-logo.png  London

Capacity

The VR experience is designed for groups of multiples of 2 only. Because of this, any drop-outs should be replaced to ensure teams of either 2 or 4, as the game can only be played with an even number of players.

While players will not share the VR experience with those outside of their group, the space may accommodate two separate bookings at the same time. However, experiences should remain largely unaffected.

Accessibility

Players must be at least 16 years of age to participate. This game does not support wheelchair access.

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Need help with organizing your visit?

Check our FAQ or get in touch.

Ubisoft VR Experience FAQ

Players connect to the experience via Oculus Rift Virtual Reality heasets. The games are built around cooperation between players from a wide audience and across all ages. They are larger-than-life adventures that would be far too dangerous or just impossible to live in real life.

The recommended team size is of 2 or 4 players. Currently we can host an uneven number of players with "The Dagger of Time", because that's the only game that supports teams of 3.

While the VR experience is designed to last approximately 50 minutes, the runtime is dependent on the players. Therefore, the experience may last for 30 minutes (min.) to an hour (max.).

We have off-peak (£25 pp) and peak time prices (£30 pp). You can find these on our Booking page.

Go to our Booking section to check our real time VR experience availability for up to 4 months in the future.

Due to the possibility of dizziness and disorientation, the VR headset is not for use by children under the age of 16.

A very small percentage of individuals may experience epileptic seizures or blackouts when exposed to certain light patterns or flashing lights. If you, or anyone in your family has an epileptic condition or has had seizures of any kind, consult your physician before playing.

Some people may experience motion sickness, nausea, disorientation, blurred vision or other discomfort while viewing virtual reality content. If you experience any of these symptoms, stop using immediately and remove the VR headset.

Got an enquiry?

Get in touch

escape@cluequest.co.uk +44 779 877 2382

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